123
commit
21815b8c88
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"metadata": {
|
||||
"version": 4.6,
|
||||
"type": "Object",
|
||||
"generator": "Object3D.toJSON"
|
||||
},
|
||||
"object": {
|
||||
"uuid": "d5126c66-4d01-4921-a537-14d53e6f1e6b",
|
||||
"type": "PerspectiveCamera",
|
||||
"name": "Camera",
|
||||
"layers": 1,
|
||||
"matrix": [-0.06562201141132419,0,-0.9978445528329212,0,-0.7132741706287389,0.6993136887478822,0.04690759260199039,0,0.6978063550385712,0.7148149164153124,-0.04589037086310866,0,155.382,155.10629237063554,-56.571004917885546,1],
|
||||
"up": [0,1,0],
|
||||
"fov": 50,
|
||||
"zoom": 1,
|
||||
"near": 0.01,
|
||||
"far": 1000,
|
||||
"focus": 10,
|
||||
"aspect": 1.7215727948990436,
|
||||
"filmGauge": 35,
|
||||
"filmOffset": 0
|
||||
}
|
||||
}
|
264858
public/jz/glb/scene.gltf
264858
public/jz/glb/scene.gltf
File diff suppressed because one or more lines are too long
|
@ -41,7 +41,7 @@ const props = defineProps({
|
|||
default: '#fff',
|
||||
type: String
|
||||
},
|
||||
sceneUrl: { // 模型路径
|
||||
sceneUrl: { // 模型路径
|
||||
default: '/jz/glb/scene.gltf',
|
||||
type: String
|
||||
},
|
||||
|
@ -109,10 +109,10 @@ onMounted(() => {
|
|||
});
|
||||
const init = () => {
|
||||
scene = new THREE.Scene("#00ffff");
|
||||
const texture = new THREE.TextureLoader().load(homeIcon);
|
||||
texture.mapping = THREE.EquirectangularReflectionMapping;
|
||||
scene.background = texture
|
||||
scene.environment = texture
|
||||
// const texture = new THREE.TextureLoader().load(homeIcon);
|
||||
// texture.mapping = THREE.EquirectangularReflectionMapping;
|
||||
// scene.background = texture
|
||||
// scene.environment = texture
|
||||
|
||||
const canvas = document.querySelector("#three");
|
||||
var cubeLoader = new THREE.CubeTextureLoader();
|
||||
|
@ -127,7 +127,11 @@ const init = () => {
|
|||
// 将摄像机对准场景的中心
|
||||
camera.position.set(-192.936, 180.990, -28.179);
|
||||
camera.lookAt(scene.position);
|
||||
<<<<<<< HEAD
|
||||
|
||||
=======
|
||||
|
||||
>>>>>>> c61eb163e061fb935e88a57641d1dc70e363d7b5
|
||||
// 创建控件对象
|
||||
orbit = new OrbitControls(camera, renderer.domElement);
|
||||
orbit.autoRotate = true;
|
||||
|
|
Loading…
Reference in New Issue